package com.sevenstudio.adu.gasing.game.element;

import com.sevenstudio.adu.gasing.engine.Anchor;


public class GameElementText 
{
	private String content;
	private int indexFont;
	private float x, y;
	private Anchor anchor;
	
	public GameElementText(String content, int indexFont, float x, float y, Anchor anchor) 
	{
		super();
		this.content = content;
		this.indexFont = indexFont;
		this.x = x;
		this.y = y;
		this.anchor = anchor;
	}

	public String getContent() {
		return content;
	}

	public void setContent(String content) {
		this.content = content;
	}

	public int getIndexFont() {
		return indexFont;
	}

	public void setIndexFont(int indexFont) {
		this.indexFont = indexFont;
	}

	public float getX() {
		return x;
	}

	public void setX(float x) {
		this.x = x;
	}

	public float getY() {
		return y;
	}

	public void setY(float y) {
		this.y = y;
	}

	public Anchor getAnchor() {
		return anchor;
	}

	public void setAnchor(Anchor anchor) {
		this.anchor = anchor;
	}
	
}
